Fenix
15th May 2003, 08:48 AM
It looks like this time around Eidos is actually taking this series seriously and giving the devs some autonomy. There is a new trailer and screenshots up at www.gamesarefun.com , it's also at IGN and the official site.
The gameplay has been completely Devil May Cry-ized, and as has been hinted at, Raziel and Kain (Soul Reaver Kain, not BO Kain) are both playable.
Also, The Lost Worlds (www.thelostworlds.net) (pretty much the only decent LoK site left) has some good information on it from magazines and the official forums:
[snip]
- Amy Hennig reprises her role as writer and director
- This is not the last Legacy of Kain game
- Our favourite voice actors will be returning
- The combat system has been redesigned to provide a more Devil May Cry-esque type of action, however...
- The plot and puzzle-solving will still play a major part of the game.
- The game works on a chapter system, but not like Blood Omen 2. It will be possible to wander around the world Soul Reaver-style.
- Kain and Raziel will both be playable, and control will switch at predetermined points in the game (Think Onimusha).
- There will be bosses.
- Kain and Raziel will both have a wide array of attacks and magical powers, but the Soul Reaver-style Glyphs will not return.
- Kain is his full super-powerful self, and is not weakened just because he's playable now.
- The camera is now much more cinematic instead of following behind the player at all times.
- There will be optional secrets to find.
- Kain is armed with the Blood Reaver - it does not contain Raziel's soul (yet?). It still sucks blood like at the end of SR2.
- Raziel is no longer assisted by the Elder God in any way, and must find new ways to enter the Material plane. One of these ways appears to be the possession of slain enemies.
- The game will take place mostly around the Blood Omen era, and feature both new and familiar locations.
- It will be "more non-linear and replayable than SR2 was" according to Amy.
- There will be only one ending to the game (contrary to previous rumours).
- It will no longer be possible to pick up weapons like torches, staves, and swords. It will also not be possible to fight with bare claws. Instead, Raziel and Kain will both fight with their version of the Reaver using an array of moves (including juggling enemies).
- Stealth kills will be available, but stealth is not the focus of the combat.
- Kain will be able to feed both by telekinesis (BO1/2 style) and by neck-biting.
- There will be bonus material of some kind
- Kain will have his Bat form from the original Blood Omen
- Only Raziel will be able to shift between planes
[snip]
Needless to say, holy fucking shit.
-F.
The gameplay has been completely Devil May Cry-ized, and as has been hinted at, Raziel and Kain (Soul Reaver Kain, not BO Kain) are both playable.
Also, The Lost Worlds (www.thelostworlds.net) (pretty much the only decent LoK site left) has some good information on it from magazines and the official forums:
[snip]
- Amy Hennig reprises her role as writer and director
- This is not the last Legacy of Kain game
- Our favourite voice actors will be returning
- The combat system has been redesigned to provide a more Devil May Cry-esque type of action, however...
- The plot and puzzle-solving will still play a major part of the game.
- The game works on a chapter system, but not like Blood Omen 2. It will be possible to wander around the world Soul Reaver-style.
- Kain and Raziel will both be playable, and control will switch at predetermined points in the game (Think Onimusha).
- There will be bosses.
- Kain and Raziel will both have a wide array of attacks and magical powers, but the Soul Reaver-style Glyphs will not return.
- Kain is his full super-powerful self, and is not weakened just because he's playable now.
- The camera is now much more cinematic instead of following behind the player at all times.
- There will be optional secrets to find.
- Kain is armed with the Blood Reaver - it does not contain Raziel's soul (yet?). It still sucks blood like at the end of SR2.
- Raziel is no longer assisted by the Elder God in any way, and must find new ways to enter the Material plane. One of these ways appears to be the possession of slain enemies.
- The game will take place mostly around the Blood Omen era, and feature both new and familiar locations.
- It will be "more non-linear and replayable than SR2 was" according to Amy.
- There will be only one ending to the game (contrary to previous rumours).
- It will no longer be possible to pick up weapons like torches, staves, and swords. It will also not be possible to fight with bare claws. Instead, Raziel and Kain will both fight with their version of the Reaver using an array of moves (including juggling enemies).
- Stealth kills will be available, but stealth is not the focus of the combat.
- Kain will be able to feed both by telekinesis (BO1/2 style) and by neck-biting.
- There will be bonus material of some kind
- Kain will have his Bat form from the original Blood Omen
- Only Raziel will be able to shift between planes
[snip]
Needless to say, holy fucking shit.
-F.