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Photon
28th May 2004, 07:15 AM
http://shoryuken.com/forums/thread62756.php
And direct news about "Chanka" at http://www.ngemu.com/

o.O If true. Apologies if this is old news to anyone.
ps If it does push through, someone here test it. I sure as hell can't, my four-year old fossil of a PC at the univ. has trouble startin' up the latest Kawaks, how much more this. XD

misterogyny
28th May 2004, 02:07 PM
afaik, Chanka hasn't been posted about on HerV.

They say it'll run on WinXP (and WinServer2003 as well) only, but... "Chanka CD plugin works only with WinXP and for now authors can`t enable ASPI function... But in other case emulator can run ISO". There's a possibility that it will work on Windows 2000, but I dunno.

Effeser
28th May 2004, 02:29 PM
The MvC2 sprite rips look good enough to rip from. I hope the same if true for the SFIIIs.
*creates Q rips folder*

misterogyny
28th May 2004, 03:26 PM
The MvC2 sprite rips look good enough to rip from. I hope the same if true for the SFIIIs.
*creates Q rips folder*

sheeit... people can rip MvC2 sprites from Xbox already. ;)
as for SF3, that'll eventually come.

Zensouken
28th May 2004, 07:11 PM
Oh god yes, Hayato finally!

The Million Dollar Street Fighter Fan
28th May 2004, 09:01 PM
MUGEN is not dead! Oh yeah baby! I can't wait for the influx of CVS2 characters for it! I can't wait to add Eagle, Kyosuke, CVS2 Haohmaru, and Ryuhaku Todo to my collection!

Then again, there's also the 3rd Strike Characters! I can't wait to start kicking ass with Alex!

Banned VX
28th May 2004, 09:12 PM
MUGEN is not dead!

Mugen was never dead. :|

Frankie Foster
28th May 2004, 09:16 PM
Yes, it continues to live today as Capcom Fighting Jam XD

lol mugen

SILVER JUSTIN
28th May 2004, 09:40 PM
Mugen was never dead. :|

Wish it fucking was, though.

El Fuerte's #1 Fan
28th May 2004, 10:02 PM
... it's incredible. We're now seeing the emulation of DC almost perfectly... and still no decent Sega Saturn emulator.

Oh, well... http://www.iespana.es/Freemanlikesthecrack/trann.gif

The Million Dollar Street Fighter Fan
28th May 2004, 10:30 PM
... it's incredible. We're now seeing the emulation of DC almost perfectly... and still no decent Sega Saturn emulator.

Oh, well... http://www.iespana.es/Freemanlikesthecrack/trann.gif

Well, with most of the good fighting games on the Saturn already emulated, is it even worth it?

Dr. Explosion
28th May 2004, 10:36 PM
Well, with most of the good fighting games on the Saturn already emulated, is it even worth it?

Two words, Virtual On.

El Fuerte's #1 Fan
28th May 2004, 10:36 PM
Well, with most of the good fighting games on the Saturn already emulated, is it even worth it?

YES.

-The Panzer Dragon games.
-NiGHTS.
-Sonic JAM.
-The hentai games
-The RPG's

Saturn is not only fighting games.

Vagabond
29th May 2004, 06:50 AM
Two words, Virtual On.

There's always the PC version (http://www.the-underdogs.org/game.php?id=3259)...

Mr. Pointy
29th May 2004, 06:55 AM
Wow, the Saturn is harder to crack than the Dreamcast. I wouldn't mind playing Burning Rangers or Deep Fear on my PC.

Blitzkrieg
29th May 2004, 08:20 AM
There's always the PC version (http://www.the-underdogs.org/game.php?id=3259)...

I didn't know this was available at The Underdogs! :O

Fuck, now I MUST get a Twin Stick.

I Drive A Gold Lexus
29th May 2004, 08:23 AM
This thing is 'out' now but where the hell do I get the Bios...

JRG
29th May 2004, 08:34 AM
Yeah.. the only games I do care about playing for DC is FPD, GG2K, SF:3S, and TR4... and Sonic Adventure.

Photon
29th May 2004, 08:47 AM
MUGEN is not dead! Oh yeah baby! I can't wait for the influx of CVS2 characters for it! I can't wait to add Eagle, Kyosuke, CVS2 Haohmaru, and Ryuhaku Todo to my collection!

Then again, there's also the 3rd Strike Characters! I can't wait to start kicking ass with Alex!

Hi there, GEL. Oh wait!

I Drive A Gold Lexus
29th May 2004, 08:53 AM
http://members.lycos.co.uk/sickplicity/__/sean/death/wish/1.jpg
http://members.lycos.co.uk/sickplicity/__/sean/death/wish/2.jpg
http://members.lycos.co.uk/sickplicity/__/sean/death/wish/3.jpg

8)

I Drive A Gold Lexus
29th May 2004, 09:06 AM
For me:

Capcom vs SNK 2 - Works 100%
Street Fighter III Double Impact - Won't Go Past The Capcom Logo
Cosmic Smash - Wouldn't Load Up At All
Rush 2049 - Wouldn't Load Up At All
Fire ProWrestling D - 5 Or Less FPS, Really Looks Fucked Up

That's all I've tried so far.

Killa_Cam
29th May 2004, 09:13 AM
http://img59.photobucket.com/albums/v179/Strider4987/lol.jpg


It wont play Legit/bought copies for me, It only plays my burned games^^

EvilNeil
29th May 2004, 09:23 AM
Absolutely crazy. I never thought I'd see the day.

Now let's watch all the "o well I didn't need one" fags come scurrying out of the woodwork, now that there's no money or effort involved...

Photon
29th May 2004, 09:33 AM
http://img59.photobucket.com/albums/v179/Strider4987/lol.jpg


holy shit

WW3
29th May 2004, 10:03 AM
Absolutely crazy. I never thought I'd see the day.


Hoped I'd never see the day...

Cherrn
29th May 2004, 10:26 AM
So, uhhh... where?

Photon
29th May 2004, 10:32 AM
http://www.chanka.org/

You may also want to check the SRK thread in post #1. Good stuff.

Yeah Loi!
29th May 2004, 10:33 AM
How do u get it to run CD's it always go back to the time selection screen for me. is there no way to save?

misterogyny
29th May 2004, 10:33 AM
three versions of the emu are at ngemu.com:
the regular, the capcom hack (I assume this is what we'll be using for Capcom games), and the new gfx hack (which does wonders for the bios - not sure about any other games)

bios is here: http://jamesseph.phpwebhosting.com/dude/sanikstuff/dc_bios_and_flash.rar

and yes, chanka CAN run under Windows 2000 (http://www.ajworld.net/chanka_win2k.jpg). Keep in mine I'm using Alcohol 120% to emulate a drive, so I'm basically getting it to work via ISO. Didn't actually test any of my burns yet.

Yeah Loi!
29th May 2004, 10:46 AM
nm, thanks for the link Aj, guess the one I had was wrong

Cherrn
29th May 2004, 11:06 AM
It's really fucking aggravating that it only support joysticks that go up to 15 buttons. It just so happens that I use a 16 button N64 pad and button 16 = left >:|

Internet
29th May 2004, 11:22 AM
It's about TIME! Any chance of net play? :o

Absolutely crazy. I never thought I'd see the day.

Now let's watch all the "o well I didn't need one" fags come scurrying out of the woodwork, now that there's no money or effort involved...

Everytime I see these nostradamus posts, I feel the need to call the poster as big of a faggot as he's accusing the people he's alienating of being.

You do this a lot now. From my perspective, it's just as gay. Just thought you'd be interested to know.

Besides, next time, you can just say, "Wait until Darkpriest sees this thread." and you get the same result, without all of the red tape. ;)

boobookittyfuck
29th May 2004, 11:30 AM
AJ187 is truly the kickass master of Emus. Thanks for the bios, man!

DarkCloudX
29th May 2004, 12:48 PM
http://img50.photobucket.com/albums/v153/DarkCloud12X/untitled.gif

Momo has now christened this emulator...oh and playing via keyboard sucks. http://www.highervoltage.net/mb/images/icons/icon6.gif

NeoChaosX
29th May 2004, 01:05 PM
Has anyone tried Skies of Arcadia on this thing? I would bother but I have the Gamecube version.

GOOD: Project Justice works.
BAD: DCX chose Momo to test it with. DIE YOU HORRIBLE MONSTER.

misterogyny
29th May 2004, 01:17 PM
some notes I read here (http://www.dcemu.co.uk/cgi-bin/yabb/YaBB.pl?board=DCPCEmu&action=display&num=1085834201):

"games need to be selfboot and support the VGA cable" - Wraggster
"Also, WinCE games do not work... so don't waste ur time trying to boot those" - Neo_Matrix_IV

and something I noticed myself:
if the game doesn't apparently work, the length of the CD in the music section will be 0:08.

Zensouken
29th May 2004, 01:17 PM
I can't get this to work, so I'm just gonna layout the steps I'm doing...

1. Place DC game in drive.
2. Startup Chankast.
3. Press Init.
4. ERROR: can't read dc_bios.bin.

What the hell does that mean?

misterogyny
29th May 2004, 01:19 PM
1. Place DC game in drive.
2. Startup Chankast.
3. Press Init.
4. ERROR: can't read dc_bios.bin.

What the hell does that mean?

1. are you using a GD-Rom, or a CD-R?
2. You set up the CD Drive in Options->ConfigureDrive, right?
3. If you don't have the bios, check a few posts up. If you do, make sure it's in the same directory as the emu.

DarkCloudX
29th May 2004, 01:20 PM
Has anyone tried Skies of Arcadia on this thing? I would bother but I have the Gamecube version.

GOOD: Project Justice works.
BAD: DCX chose Momo to test it with. DIE YOU HORRIBLE MONSTER.

Hey I tried to choose Akira but my keyboard refused to cooperate...it is fate. At least I let Gan kick the crap out of her before taking the snapshot.

Oh and so far only the Japanese version of Project Justice works on my pc...the Pal burn won't boot. No music in the background as wel...still though the game ran at a fairly nice clip for a 3D DC game.

Zensouken
29th May 2004, 01:27 PM
OK, AJ, I was missing the BIOS, now question #2, I'm using a USB to PSX converter, and it is working, my buttons are just all over the place, anyone else using the same setup as me?

NeoChaosX
29th May 2004, 01:33 PM
Hey I tried to choose Akira but my keyboard refused to cooperate...it is fate. At least I let Gan kick the crap out of her before taking the snapshot.

Oh and so far only the Japanese version of Project Justice works on my pc...the Pal burn won't boot. No music in the background as wel...still though the game ran at a fairly nice clip for a 3D DC game.
Okay, good. I tried my legit US copy of PJ, but that doesn't seem to work at all...gets treated like a music CD. Goddamnit.

Cherrn: You think you have it bad? I can't get my Xterminator Gamepad's d-pad to completely work in this thing, only one direction on it works.

Zensouken
29th May 2004, 01:44 PM
I'm running CvS2 right now, and of course the keyboard works perfectly, but using a PS pad is ridiculous, no matter what it reads the X, O, Triangle and Square buttons as D-Pad directions, *sighs*.

El Fuerte's #1 Fan
29th May 2004, 01:47 PM
HM... interesting... I'm still surprised on how well DC emulation looks (and finally! CvS2 Sprite rips! no more fucking PSOne crap stuff!).







But still, no good Saturn emu

misterogyny
29th May 2004, 01:50 PM
(and finally! CvS2 Sprite rips! no more fucking PSOne crap stuff!).


people with Xboxes have been able to get CvS2 and MvC2 sprite rips for a while now.

Okay, good. I tried my legit US copy of PJ, but that doesn't seem to work at all...gets treated like a music CD. Goddamnit.

I think they took GD-ROM support out of this version. I don't know if it's coming back or not, but for right now, you can't use legit copies of games. Only CD-R's, and loading ISO's via a stealth drive (Daemon Tools, Alcohol 120%, etc.)

El Fuerte's #1 Fan
29th May 2004, 01:53 PM
people with Xboxes have been able to get CvS2 and MvC2 sprite rips for a while now.

Really? how? I got an XBox and I didn't know that (but... it's totally unmodified, so if it has something to do with "you must mod your black box", then... meh...).

misterogyny
29th May 2004, 01:55 PM
Really? how? I got an XBox and I didn't know that (but... it's totally unmodified, so if it has something to do with "you must mod your black box", then... meh...).

yeah, it requires a modchip.

Zensouken
29th May 2004, 01:59 PM
Games I have tested:

WORKS:

CvS2 (Import, CD-R)
CvS Pro (Import, CD-R)
Vampire Chronicles (Import, CD-R)

DOESN'T WORK:

Street Fighter III: Third Strike (Import, CD-R, Boot Disc)
Street Fighter Alpha 3 (US, Official, GD-ROM)
Project Justice (US, Official, GD-ROM)
Virtual On: Ontario Tangram (Import, CD-R, Boot Disc)
Marvel vs. Capcom 2 (Import, Official, GD-ROM)
Marvel vs Capcom (US, Official, GD-ROM)
Quake III Arena (US, Official, GD-ROM)
KOF Dreammatch 1999 (US, Official, GD-ROM)

Okay, in the general scope of things, you need a DC game that is burned, is self-bootable, and is a CD-R. Anything else gets chucked out, is this the same for all of you?

SHOH
29th May 2004, 01:59 PM
http://kakumei.i-xcell.com/shoh/what.gif

Help.

Zensouken
29th May 2004, 02:01 PM
I don't think your system has Direct Draw installed...

Sp00nman
29th May 2004, 02:40 PM
It cant take ISOs?

And why can't my comp "support SSE"....whatever the fuck that is....

did you guys need a bios?

What are the specs with your machines? How well is it running?

DarkCloudX
29th May 2004, 02:45 PM
Sonic Shuffle (freezes at title screen/Black screen)

http://img50.photobucket.com/albums/v153/DarkCloud12X/Image1.jpg

Ikaruga (minor graphics effects but very playable)

http://img50.photobucket.com/albums/v153/DarkCloud12X/Image2.jpg

Samba de Amigo (I suck at this game so it may or may not be playable - Some overlay errors)

http://img50.photobucket.com/albums/v153/DarkCloud12X/Image3.jpg

Phantasy Star Online Version 1 (Japanese version...playable sort of but serious graphics problems)

http://img50.photobucket.com/albums/v153/DarkCloud12X/Image4.jpg

Super Street Fighter 2 X Matching Service (Playable but some overlay errors)

http://img50.photobucket.com/albums/v153/DarkCloud12X/Image5.jpg

Crazy Taxi 2 (practically perfect)

http://img50.photobucket.com/albums/v153/DarkCloud12X/Image6.jpg

http://img50.photobucket.com/albums/v153/DarkCloud12X/Image7.jpg

Powerstone 2 (black silhouette when selecting your character but very playable in game)

http://img50.photobucket.com/albums/v153/DarkCloud12X/Image8psp.jpg

DarkCloudX
29th May 2004, 02:46 PM
Capcom Vs Snk 2, Marvel Vs Capcom 2, Grandia 2, Guilty Gear X, Sega Smash Pack, and Rez are also playable with varying graphics errors (GGX has serious overlay errors)

Effeser
29th May 2004, 03:17 PM
Just a test rip.
http://pictureposter.allbrand.nu/pictures/harborgal/herv/ateh1.gif

Capcom hack runs at 50-60 FPS, gfx hack at 3 FPS.

JRG
29th May 2004, 03:24 PM
Is Fire Pro D playable?

NeoChaosX
29th May 2004, 03:31 PM
Fire ProWrestling D - 5 Or Less FPS, Really Looks Fucked Up

xmachinex
29th May 2004, 03:32 PM
as soon as i get home, i'm trying resident evil 2, 3, and code veronica :)

xmac

Cherrn
29th May 2004, 03:48 PM
Tried Vampire Chronicles - A bit slow, but playable with graphic errors.
CvS Pro - Worked fine during combat. Again, slow. Problems with shadows on the Final Fight stage.

I tried a bunch of other games, but not many would actually run (suspect it has something to do with self-booting). Eh, it needs a lot more work, but I'm glad to see they're making progress.

Effeser
29th May 2004, 03:56 PM
So, anybody tried to rip a sprite from 3s yet? The iso (+selfboot) seems pretty rare, nobody I asked had it, and I've been asking and looking around for three hours straight.

blackadde
29th May 2004, 05:03 PM
Some guys @ SRK's IMM are doing rips from 3s now, I would be too but my 3S cd is at my other house :|

JRG
29th May 2004, 05:28 PM
What about Giant Gram 2000?

I Drive A Gold Lexus
29th May 2004, 06:07 PM
Wouldn't work for me.

Bitoku Kishi
29th May 2004, 06:14 PM
There's always the PC version (http://www.the-underdogs.org/game.php?id=3259)...
Which I'm still looking for people to play against, hint hint.

Blitzkrieg
29th May 2004, 06:31 PM
It seems that there are multiple versions of VO for PC. The one at The Underdogs seems kind of goofy. First off, the game executable has been pre-cracked by the rippers, removing the CD check. However, the processor check isn't removed (it thinks a P4 isn't MMX-capable... I guess MMX2 isn't reported the same way). I got a modified exe (http://delta.skali.net/~vogz/Sections/Downloads.htm) which took care of the processor check, but the cd check was back. Then, I got a nocd crack, but it reported both the original and modified exe as being "invalid versions".

So basically, what I'm saying is... Bitoku needs to provide a rip. ;D

Bitoku Kishi
29th May 2004, 06:40 PM
It seems that there are multiple versions of VO for PC. The one at The Underdogs seems kind of goofy. First off, the game executable has been pre-cracked by the rippers, removing the CD check. However, the processor check isn't removed (it thinks a P4 isn't MMX-capable... I guess MMX2 isn't reported the same way). I got a modified exe (http://delta.skali.net/~vogz/Sections/Downloads.htm) which took care of the processor check, but the cd check was back. Then, I got a nocd crack, but it reported both the original and modified exe as being "invalid versions".
So basically, what I'm saying is... Bitoku needs to provide a rip. ;D
<laugh> Well I could, but it would be too big for me to upload anywhere. And don't mention the hub, because it transfers stuff tremendously slow for me and I hate using it as a result. Basically though, all I think you need on the CD is the music tracks (it uses CD music). If you can find that, then I could even probably get you whatever else is on the CD for data. I remember I just copied the files individually once, and it worked just fine. In other words, although it does check for the CD, all it seems to be doing is checking for the files themselves, and the CD itself obviously has no copy protection whatsoever as a result.

Basically, it's just got the game data, which is about 80 megs or so, and you should already have that. I can check and give you info on how to lay it out in terms of directories/folders on the CD. But you also need the music tracks, which fill the rest of the CD. Theoretically I guess you could stick anything in there though, or possibly even nothing at all, since I really don't think it will be checking the tracks themselves. All it seems concerned with is the (non-music) data that's on the CD.

NeoChaosX
29th May 2004, 08:47 PM
Capcom vs SNK 2 - Works 100%

What machine are you running? I've got a 2.6 GHz Pentium 4 with 768 MB of RAM and a Mobility Radeon 7500, and I can't manage to get the game running faster than 30fps, along with graphic errors on the sprites. It's annoying.

Yeah Loi!
29th May 2004, 08:50 PM
He may mean no errors in game, I think the 30 fps is due to ur vid card.

misterogyny
29th May 2004, 09:03 PM
I can't manage to get the game running faster than 30fps, along with graphic errors on the sprites. It's annoying.

you're running the Capcom version, right?

NeoChaosX
29th May 2004, 09:08 PM
Yeah, I am. I downloaded the Capcom hack.

http://img48.photobucket.com/albums/v146/nabbyfan/games/dcemuscreen1.png
The lines on the sprites are what I mean by graphic errors, btw.

Zensouken
30th May 2004, 12:58 AM
That's exactly how my CvS2 looks.

NeoChaosX
30th May 2004, 12:59 AM
Do you have an ATI or nVidia video card?

Zensouken
30th May 2004, 01:14 AM
Honestly, I have no idea, that's my sister's comp it's running on because mine is utter garbage. I'm buying a laptop whithin the month so I'll be using an nVidia.

NeoChaosX
30th May 2004, 01:18 AM
Shoot then. Anybody with ATI video cards who are having the same problems I'm having with this emu?

DarkCloudX
30th May 2004, 10:14 AM
Shoot then. Anybody with ATI video cards who are having the same problems I'm having with this emu?


ATI and yes I have the lines though I've barely played the game on this emu to test it. It seems only certain sprites seem to be affected for me (either the player 1 characters or Yuri, Sakura, and King respectively)

Minx
30th May 2004, 11:39 AM
I have Windows 98. I want to play this emulator. Can i?

Racewing
30th May 2004, 12:04 PM
Try it!

(reaches over to his shelf and pulls out his own Dreamcast emulator with 100% games working at full framerate)

Zensouken
30th May 2004, 12:42 PM
LMAO

Hit Parade
30th May 2004, 01:04 PM
http://img46.photobucket.com/albums/v140/HitParade/Image1.jpg

Samuel X
30th May 2004, 01:12 PM
I have Windows ME. I want to play this emulator. Can i?

Racewing
30th May 2004, 01:20 PM
Xp and (sometimes) 2000, kids. Tha's it.

(continues playing 3S without any hiccups on his perfect little white DC emulator)

Jigsaw
30th May 2004, 01:28 PM
Well... can you rip sprites (http://jigsaw.johannesaxner.com/cvs2chunhk.gif) with yours? :trannie

Racewing
30th May 2004, 01:32 PM
No, but I bought mine to play. I have no interest in a dead fighitng engine, I have VGA and S-Video for the thing, and as soon as I get my Makoto dizzy animation, my interest in this emulator will have died completely. I have nothing against the emulator, but why people other than the sprite-kiddies are going ape over it, I can't figure out. For what the computer requirements, are, you could own 5 DCs and libraries to go with them. (I mean, I don't even use epsxe exept to circumvent load times. Sometimes.)

...plus I can't run it anyway. 800mhz over heah.

(OMGTRUTHCOMEZOUT)

Seriously, wake me up when, like, a way to practically pirate Gamecube games is released. Thanks.

Cherrn
30th May 2004, 01:36 PM
(continues playing 3S without any hiccups on his perfect little white DC emulator)

Hey, hey! Some of us have, like, lent our DCs to our friends and... a lot of games and stuff, so emulation is, like, the ONLY way to play games right now... or something.

Yeah. YEAH, that's right! Owned :(

Racewing
30th May 2004, 01:38 PM
:D

Zensouken
30th May 2004, 01:49 PM
Time to drop the dumbass question ofthe day, exactly how do I rip the sprites cleanly. Are you just doing a screen capture and then clearing out everything else by hand or is there a way to disable layers?

Effeser
30th May 2004, 01:51 PM
Woah there Jigsaw, that animated Dudley gif rocks.

How do you rip and clean the sprites? Here is my method:
1. set window size to 384x224
2. find a good background (Ibuki and Ryu work best for me)
3. screencapture & clean the images
4. set the resolution to 640x480, make another screenshot, save the sprite's palette and apply it on all other sprites, this removes about 400 colors

I Drive A Gold Lexus
30th May 2004, 02:07 PM
I love how Race pulls out ME_AGINST_THE_LEMMINGS.TXT on a project that's still in an Alpha state.

Racewing
30th May 2004, 02:11 PM
I'm there best there is at what I do.

SiegfriedFM
30th May 2004, 02:14 PM
To get rid of the sprite error, turn off Anisotropic Filtering in your graphic card settings.

Metaljedd
30th May 2004, 02:31 PM
I hope they put Kalleira on this thing some day. :) That'd rock.

Jigsaw
30th May 2004, 02:43 PM
You can change the size of the window?
*smacks forehead*

how do you get the exact size though?

Well that should save me alot of work then.
Anyway, yeah, I've basically just taken a bunch of screenshots and manually fucked around with the sprites to give them their correct aspect ratio and such. Getting rid of the background is no biggie though. Just use the magic wand repeatedly until you got all colours of the sprite selected, inverse selection and delete.

EDIT: OK, changing window size seems to create wierd anti-aliasing. So that's not much help.

NeoChaosX
30th May 2004, 03:42 PM
ATI and yes I have the lines though I've barely played the game on this emu to test it. It seems only certain sprites seem to be affected for me (either the player 1 characters or Yuri, Sakura, and King respectively)

Hm, shoot. I have a Dreamcast anyway, just tried this thing for kicks since I cna't find 3S or CvS2 anywhere. Ah well.

Izanami
30th May 2004, 10:17 PM
I get same message as HP. Can anyone help a brutha out? =(

Photon
30th May 2004, 10:31 PM
Has anyone got mvc2 to work? If so can I request some Cable and Ruby Heart sprites? :-*

EvilNeil
31st May 2004, 01:35 AM
I must say I'm loving these avatars that are popping up. More Chun ones, pls.
I love how Race pulls out ME_AGINST_THE_LEMMINGS.TXT on a project that's still in an Alpha state.
LMAO. But he wasn't the only one, either. :D

I don't know, this is tough for us PROUD DC OWNERS to sit quietly and just take. On the bright side, at least I haven't made a "you guys are going to kill the Dreamcast" "joke". Yet.

I do hope it will be able to play legit games, though. I only have three pirate DC games, and they're all perfectly-emulated-elsewhere CPS2/Neo-Geo ports.

Zensouken
31st May 2004, 02:05 AM
Okay, I'm stumped on how to rip Rock's "Raging Storm" and well any animation that has alpha sprite effects all over it, HELP!!!!

Banned VX
31st May 2004, 02:40 AM
LOL! Start cleaning, it's going to take awhile. :D

Jigsaw
31st May 2004, 03:18 AM
I just realised something - change the size of the screenshot to 384x224 and the sprites will come out perfect with no need for editing. God, how come I didn't think of that before? >.<

Banned VX
31st May 2004, 03:31 AM
I just realised something - change the size of the screenshot to 384x224 and the sprites will come out perfect with no need for editing. God, how come I didn't think of that before? >.<

Yeah, that's SF3's (and any CPS3 game's) correct resolution. :x

I Drive A Gold Lexus
31st May 2004, 03:34 AM
Chanka Compatability List:
http://www.emutalk.net/showthread.php?t=20609

blackadde
31st May 2004, 05:00 AM
My eyes are burning from cleaning pixels;

http://eleven.invisiware.com/tempjunk/makotofix.gif

Effeser
31st May 2004, 08:13 AM
http://pictureposter.allbrand.nu/pictures/harborgal/herv/mhp.gif
More Makoto, dunno what I'll do next.

Thanks for the resizing hint Jigsaw, that's a lot easier to do than the windows size method.

My eyes are burning from cleaning pixels;
Looks like you found a way to clean the feet from the overlapping shadow.
I tried to fix them with histogram and saturation adjustments but it didn't work. So I just made another set of screenshots using the new gfx chankast. The shadows don't overlap the feet there... but everything else looks horrible.

Utils
31st May 2004, 08:19 AM
I so happy that I no longer have to do those screencaps.

Grey
31st May 2004, 08:58 AM
I get same message as HP. Can anyone help a brutha out? =(

I love your avatar. O_O

I need to get hold of the dc emu and sf3 so I can make a start on some chunners sprites myself. :)

Grey
31st May 2004, 09:09 AM
Well... can you rip sprites (http://jigsaw.johannesaxner.com/cvs2chunhk.gif) with yours? :trannie

Actually he could, I've got a method for sprite ripping from consoles that works very well, the only problem is it takes time and I never bothered to finish the project, I ripped an iori sprite from cvs2 as a test and then got too bored of the idea. If I still had my DC and a copy of 3s I could have had 3s sprite rips a while ago. :)

Jigsaw
31st May 2004, 11:24 AM
http://jigsaw.johannesaxner.com/sprites/3sdudleywalk.gif
http://jigsaw.johannesaxner.com/sprites/3sdudleyback.gif

I'll probably go on with some more Dudley stuff... full stance animation and standing basics are next. I dread doing specials though - due to the game running choppy I have serious trouble even pulling off a QCF attack. :/

Oh, and I'm definitely too lazy to post somewhere whenever I upload new sprites. If you're interested, just click the link in my sig... Any new stuff will be there.

Internet
31st May 2004, 11:31 AM
LOL... now we can make BETTER games than Capcom, using Mugen.

Yeah Loi!
31st May 2004, 11:54 AM
At how many fps should one animate at? and what program?

Racewing
31st May 2004, 12:03 PM
http://pictureposter.allbrand.nu/pictures/harborgal/herv/mhp.gif
More Makoto, dunno what I'll do next.

THE DIZZY STANCE, FOR THE LUVVA GOD ^_^;;;

Effeser
31st May 2004, 12:10 PM
THE DIZZY STANCE, FOR THE LUVVA GOD ^_^;;;
I'll start right after I finished Q's standing animation
And I'll do her dizzy recovery stance too (I think Mako-chan is the only character that got one)


http://pictureposter.allbrand.nu/pictures/harborgal/herv/qidle.gif

GRADE: MSF
Offence -------
Defence -------
Tech -------
EX Point -------
Score: 350 500 500
...!
(Yes!)

Blaze
31st May 2004, 01:32 PM
It cant take ISOs?

And why can't my comp "support SSE"....whatever the fuck that is....

did you guys need a bios?

What are the specs with your machines? How well is it running?

It has to do with your processor.
Has anyone with the SSE problem found a way to work the emulator around it?

blackadde
31st May 2004, 01:57 PM
[IMG]Looks like you found a way to clean the feet from the overlapping shadow.
I tried to fix them with histogram and saturation adjustments but it didn't work. So I just made another set of screenshots using the new gfx chankast. The shadows don't overlap the feet there... but everything else looks horrible.

I put a layer of white overtop of the shadow'd area, set to overlay and toyed a bit with opacity and fill. Seemed to work pretty well, considering :O

Vegit814
31st May 2004, 02:12 PM
http://img46.photobucket.com/albums/v140/HitParade/Image1.jpg

I got the same exact problem :sweat

Blaze
31st May 2004, 02:16 PM
It has to do with your processor.
Has anyone with the SSE problem found a way to work the emulator around it?

A bit of research later, it looks like anyone with a Duron under 1Ghz is screwed. If you have 1Ghz or above, chances are you have a "Morgan" Duron processor, with SSE support available but not enabled without the right BIOS.

You can circumvent this using WCPUID (http://www.myplc.com/sony/sse_enabling_and_wcpuid.htm), a little program that will enable SSE. Then, theoretically, Chankast should work.

I'm on an 845 Duron, so no fun for me.

EDIT: Some people get a message screen saying "Your CPU is not SSE enabled", while others get one like the screen above - not quite why you'd get one or the other though.

Hama
31st May 2004, 02:40 PM
I got the same exact problem :sweat

I get the same damn thing.

misterogyny
31st May 2004, 03:19 PM
Comming soon?
Street Fighter III: 3rd strike winquote generator

you give me the rips (bg, grade, characters, font), and I'll do the rest. After the Garou MOTW and [secret project 2] gens are done (half done for secret project, because there's no way I'm making 1,600+ images right now).

Jigsaw
31st May 2004, 03:28 PM
At how many fps should one animate at? and what program?
I use Adobe ImageReady. I basically wing it with the framerate/animation speeds.


Getting rid of shadows: Most characters use the same colours for their feet as other parts of the body, so you can usually get the correct colours from other parts of the sprite. Ryu for instance, is easy, as you can grab the colours from his arms or wherever without trouble. Some characters also has feet/shoes big enough, or placed in such a way, that you can find the colours you need from the shoes themselves, outside of the shadow.
The only character with which I had trouble using this method was Remy, so for him I just toyed with the brightness/contrast for the area covered by the shadow.

Kagami
31st May 2004, 03:31 PM
So, is anyone hosting the working SFIII:3S ISO in the hub?

Jigsaw
31st May 2004, 03:36 PM
Yep, I am. I'm passive though.

El Fuerte's #1 Fan
31st May 2004, 04:12 PM
Could someone, in God's name, rip some Kyosuke's CvS2 sprites, please?!

Vic Viper
31st May 2004, 04:33 PM
One question on the emulator: does it let you remove backgrounds or sprites?

But since it probably needs a DC disk, it probably won't.

Edit: Somehow, Chankast v0.1 from the Chankast site doesn't work properly. Anyone have a link of a working one?

It says, "This application has failed to start because d3d9.dll was not found. Re-installing the application may fix this problem." Now where is the d3d9.dll file?

blackadde
31st May 2004, 04:58 PM
One question on the emulator: does it let you remove backgrounds or sprites?

No, there's no layer options.

NeoChaosX
31st May 2004, 05:02 PM
It says, "This application has failed to start because d3d9.dll was not found. Re-installing the application may fix this problem." Now where is the d3d9.dll file?

That means you need to install the latest version of DirectX (www.microsoft.com/directx) then.

Andy
31st May 2004, 05:59 PM
An emulator for one of the finest game machines of all time is released meaning some great exclusive classics can now be played on your PC - and we just use it to rip Street Fighter 3 sprites to use as avatars (and whatever other pointless reason we use them for).

Oh well, while you're at it, make me a Poison sprite. Thanks.

Jigsaw
31st May 2004, 06:04 PM
Well actually, that's pretty much the only thing it's good for at this point. You'd need a monster computer (at the least) to run most of the compatible games at a remotely decent speed, and even then there are quite a few graphical errors and whatnot.
Once the emulator and my computer allow for it though, you can be sure I'll be playing a lot more Third Strike than I am now. :)

Vic Viper
31st May 2004, 06:04 PM
That means you need to install the latest version of DirectX (www.microsoft.com/directx) then.

Thanks.

And now I can finally play "Third Strike" with the correct setting.

But I'm still getting it for XBox.

Yeah, ripping sprites will be a pain with this one. Just like MAME.

Edit: I'm having a can't read dc_bios.bin message. After that, the emulator closes for some dumb reason. Also, do the directional buttons on the pad work?

Izanami
31st May 2004, 08:43 PM
I got the same exact problem :sweat

I get this screen too.

And no matter how many times this gets mentioned, it gets ignored. Probably because people are too busy playing CvS2 or ripping 3s sprites.

misterogyny
31st May 2004, 08:45 PM
I get this screen too.

And no matter how many times this gets mentioned, it gets ignored. Probably because people are too busy playing CvS2 or ripping 3s sprites.

or because nobody knows why it happens.

boobookittyfuck
31st May 2004, 09:23 PM
Make sure you have the bios files in the same folder with the emu. You should have 8 files total.

cd_rom.dll
chankast.cfg
chankast_alpha.exe
chankast_alpha_capcom_hack.exe
chankast_alpha_new_gfx.exe
dc_bios.bin
dc_flash.bin
vms.bin

with vms.bin and chankast.cfg being created after you sucessfully run the emulator for the first time.

Gavok
31st May 2004, 09:26 PM
Winquote generator for Third Strike? No way.

Second Impact is the way to go.

Hit Parade
31st May 2004, 09:50 PM
Make sure you have the bios files in the same folder with the emu. You should have 8 files total.

cd_rom.dll
chankast.cfg
chankast_alpha.exe
chankast_alpha_capcom_hack.exe
chankast_alpha_new_gfx.exe
dc_bios.bin
dc_flash.bin
vms.bin

with vms.bin and chankast.cfg being created after you sucessfully run the emulator for the first time.

That still didn't work, but I'm not really crazy over playing the games on my comp. I just wanted to rip sprites from JoJo's Bizarre Adventure. I'm sure there'll be other versions that work on other computers. By that time somebody should already have the sprites ripped, though, so it's not that crucial.

Zensouken
31st May 2004, 09:52 PM
OMG, my head is gonna explode looking at all this 3S goodness...

misterogyny
31st May 2004, 09:55 PM
Winquote generator for Third Strike? No way.

Second Impact is the way to go.

Choices, choices.
If I can get one to run and the other won't, then the one that runs is the one I'll use. If I can't get anything, then I'll have to have someone else get it.

However, 2i seems a hell of a lot easier to deal with (2 characters, a bg, and some text) compared to 3s (bg, character, text, and a few fucking labels).

Zensouken
31st May 2004, 10:03 PM
We need an MvC2 winquote generator.

Strider Hiryu: Dude, you just got here and totally cheapened the game. That was my job...

Cable: Nigga, please! HYPER VIPER BEAM!!!

Gavok
31st May 2004, 10:18 PM
MvC2 doesn't have winquotes, slappy.

Banned VX
31st May 2004, 10:19 PM
But, there were no winquotes or a winquote screen in MvC2, if I remember correctly.

Edit: Fuck, outsponded.

Zensouken
31st May 2004, 10:32 PM
I know that, the fun is in making your own.

Vic Viper
31st May 2004, 11:02 PM
Make sure you have the bios files in the same folder with the emu. You should have 8 files total.

cd_rom.dll
chankast.cfg
chankast_alpha.exe
chankast_alpha_capcom_hack.exe
chankast_alpha_new_gfx.exe
dc_bios.bin
dc_flash.bin
vms.bin

with vms.bin and chankast.cfg being created after you sucessfully run the emulator for the first time.

I didn't get a vms.bin file. Also, the downloads didn't include a dc_bios.bin and a dc_flash.bin file.

Yeah Loi!
1st June 2004, 05:27 AM
I didn't get a vms.bin file. Also, the downloads didn't include a dc_bios.bin and a dc_flash.bin file.

Check back a few pages.

Vic Viper
1st June 2004, 07:08 AM
http://img46.photobucket.com/albums/v140/HitParade/Image1.jpg

Now, I'm getting this message.

Is it that vms.bin file? If so, where can I get it, cause it didn't make one when I started this emulator for the first time?

Jigsaw
1st June 2004, 03:06 PM
I'm pretty sure vms.bin is created when you format your VMU in the bios for the first time.

Zensouken
1st June 2004, 05:02 PM
I'm pretty sure vms.bin is created when you format your VMU in the bios for the first time.

Yes, that is how it is created...

Vic Viper
1st June 2004, 05:53 PM
I'm pretty sure vms.bin is created when you format your VMU in the bios for the first time.

So you're saying I have to somehow hook up my VMU on the computer?

Also, why am I still getting that "Illegal Operation" type message? What else is missing?

Zensouken
1st June 2004, 06:04 PM
So you're saying I have to somehow hook up my VMU on the computer?

Dude, no, the VMU is integrated into the software...

Vic Viper
1st June 2004, 06:13 PM
Dude, no, the VMU is integrated into the software...

Oh.

But how do I format it?

Zensouken
1st June 2004, 06:14 PM
You can't format it if your stuff doesn't even run, did you get it to work yet?

Vic Viper
1st June 2004, 06:18 PM
You can't format it if your stuff doesn't even run, did you get it to work yet?

No. I said on my last post that I still have this message:

http://img46.photobucket.com/albums/v140/HitParade/Image1.jpg

And I got it after the DC logo.

Also, I did say that it never made a vms.bin file the first time the emulator was opened. Just wondering if there's a place where I could get this file.

Shadow_Devil
1st June 2004, 06:19 PM
Dammit! I have like 4 isos and none of them run! I keep getting back to the CD player screen.

Help me plz!

PS: I am running WIN2000 with a Anthlon processor and a ATI Radeon 8500. I'm using Daemon Tools to emulate the isos.

Zensouken
1st June 2004, 06:26 PM
Vic, if you get that screen after the DC logo, I really don't know what to say, Shadow, if you have the ISOs, you are better off burning them to CD-R then running the program off those discs. It was intended to run that way anyhow.

Effeser
3rd June 2004, 10:50 AM
Please guys, don't rip Makoto's standing animation. That thing is like 95 (!!!)frames of animation. I'm almost through with it.

Effeser
4th June 2004, 12:50 AM
I was wrong with the 95 frames, it's 124 frames. It's mainly just her scarf and hair, but still... Optimizing the colors was certainly the hardest part, but now she should be recolorable.
I wasn't able to optimize the file size and set the transparency with MS gif editor (PSP's editor won't work anymore ;_;), so if anybody could do that for me, it's just two or three clicks with the right program.
http://pictureposter.allbrand.nu/pictures/harborgal/herv/makotoidle.gif
Please don't click if you aren't really interested, I need my bandwidth.

boobookittyfuck
4th June 2004, 01:14 AM
Gorgeous!

blackadde
4th June 2004, 03:17 AM
Me, EEK, and PsychoSquall ripped Elena's standing animation. God, what a nightmare.

http://eleven.invisiware.com/tempjunk/elena2.gif

The Million Dollar Street Fighter Fan
4th June 2004, 03:23 AM
Me, EEK, and PsychoSquall ripped Elena's standing animation. God, what a nightmare.

http://eleven.invisiware.com/tempjunk/elena2.gif

I bet the animation on that was a nightmare to do, but damn, it came out so fluidly! it's like you made that in a 3D animation program! good work guys!

Mr. Pointy
4th June 2004, 03:33 AM
Has anyone ripped Chun-Li's embarrased "Yatta!" win pose yet?

PsychoSquall
4th June 2004, 06:03 AM
Dan edits (incomplete) I did from someone else's Sean rip:

http://darklordtenchi.homestead.com/files/Dan3rd.gif http://darklordtenchi.homestead.com/files/DanShin3rd.gif

Zazzarius
4th June 2004, 06:03 AM
I was wrong with the 95 frames, it's 124 frames. It's mainly just her scarf and hair, but still... Optimizing the colors was certainly the hardest part, but now she should be recolorable.

and now to consider how easy my job as ggx ripper was . . .

sol badguy's stance is 10 frames

Mr. Pointy
4th June 2004, 06:29 AM
Dan edits (incomplete) I did from someone else's Sean rip:

http://darklordtenchi.homestead.com/files/Dan3rd.gif http://darklordtenchi.homestead.com/files/DanShin3rd.gif

Now all you have to do is his full movelist and SF3 Dan is set.

Effeser
4th June 2004, 09:00 AM
Choices, choices.
However, 2i seems a hell of a lot easier to deal with (2 characters, a bg, and some text) compared to 3s (bg, character, text, and a few fucking labels).
Yeah, 2i seems to be the better choice. I noticed Chankast doesn't display the 3s win screen correctly. The text and some lines are messed up (lines that should be in the front are in the back and vice versa, similar to the shadows and background objects)
But nobody I've asked so far had a working 2i iso.

As you might noticed, I put some of the sprites I want to rip in my signature so we don't waste our time with sprites somebody else already ripped.

P.S.
http://pictureposter.allbrand.nu/pictures/harborgal/herv/tweleve.gif

P.P.S. I like Elena, must have taken forever to rip her, and the Dan edit is top notch too.

Izanami
4th June 2004, 09:45 AM
Yeah, 2i seems to be the better choice. I noticed Chankast doesn't display the 3s win screen correctly. The text and some lines are messed up (lines that should be in the front are in the back and vice versa, similar to the shadows and background objects)
But nobody I've asked so far had a working 2i iso.

As you might noticed, I put some of the sprites I want to rip in my signature so we don't waste our time with sprites somebody else already ripped.

P.S.
http://pictureposter.allbrand.nu/pictures/harborgal/herv/tweleve.gif

P.P.S. I like Elena, must have taken forever to rip her, and the Dan edit is top notch too.

Yay!

:D

I've been waiting for that animation to get ripped. THE BEST STANDING ANIMATION IN THE GAME (besides Elena). :D

*saves and uses as avatar*

With probs, as well. :]

Effeser
4th June 2004, 09:57 AM
omg file size rape

EvilNeil
4th June 2004, 11:43 AM
*Makoto*
Absolutely amazing. 124 frames for a fucking idle animation! Capcom are so awesome at times.

I should set up the censor so that these amazing gifs get posted automatically, any time anyone says "lol crapcom lazy".

(Of course any replies referring to anything they've made in the five years since will be deleted mercilessly :D )

Jigsaw
4th June 2004, 12:13 PM
Well, it's not 124 unique sprites. I would assume it isn't, at least. I don't know the specifics of Makoto's idle animation, but this animation I made of Dudley's stance:
http://jigsaw.johannesaxner.com/sprites/3sdudleyanimfull.gif
has 60-something frames, and if I wanted it to be even more accurate to the game, the frame count would probably be somewhere in the hundreds. Either way, it only has 25 or so unique sprites; still not a low amount by any means, but still not quite as insane as 124. I'm sure Makoto's idle animation is similar in this respect.
By saying this, I'm not trying to badmouth anyone or anything like that, I just wanted to make sure there are no misunderstandings. :)

El Fuerte's #1 Fan
4th June 2004, 03:28 PM
Sorry for being such a whore... but can someone please make some CvS2 Kyosuke sprite rip?

SILVER JUSTIN
4th June 2004, 03:56 PM
As for the Makoto sprite, I can't set the transparency in AM3, and I'm not sure why.

;(

blackadde
4th June 2004, 04:45 PM
I think Elena has 58 unique frames, nothing repeated.

boobookittyfuck
4th June 2004, 09:03 PM
Hey guys,

Purely curious as to how you guys are ripping these sprites. Is there a better way than screen grabbing? When I say screen grabbing I mean constantly hitting the 'print screen' button and pasting into photoshop. I'm not afraid of all the pixel cleanup. I'm just curious on how to pull off a move, say, Jill's Tyrant Super in MvC2, and capture it at the same time.

Thanks for the knowledge in advance!

blackadde
4th June 2004, 09:14 PM
Get SnagIt, set to uncompressed AVI and guess at the framerate. I used 33 and dont think I missed any. Keep in mind the filesize balloons rather quickly.

boobookittyfuck
4th June 2004, 09:41 PM
Thanks a lot!

Vic Viper
4th June 2004, 10:58 PM
Sorry for being such a whore... but can someone please make some CvS2 Kyosuke sprite rip?

While you're at it, someone rip Hinata and Batsu ones also?

Jigsaw
5th June 2004, 06:03 AM
Until today I've had serious HD space issues, so I've avoided the video capture method. Instead I just got some program for taking screenshots, the one I used was simply called "Screenshot Utility", I think. Using that, I just performed whatever move I wanted to rip, and mashed ctrl+alt+P and hoped I got everything I needed.
I just formated my HD though, so since I obviously have quite a lot of space now I'll definitely give video capture a closer look...

Effeser
6th June 2004, 05:37 AM
I usually set Chankast's task priority to very low. It helps a lot, especially when working with screencapture programs that don't record automatically.

http://pictureposter.allbrand.nu/pictures/harborgal/herv/sean_f_roundhouse.gif
Go Sean go!

Jigsaw
6th June 2004, 09:02 AM
Is that animation really complete? Looks pretty choppy for 3S.

Effeser
6th June 2004, 10:57 AM
Is that animation really complete? Looks pretty choppy for 3S.
Correct, it's incomplete
Shoudln't have done it without video capture.
http://pictureposter.allbrand.nu/pictures/harborgal/herv/seanhk2.gif

Mr. Pointy
6th June 2004, 11:42 PM
Correct, it's incomplete
Shoudln't have done it without video capture.
http://pictureposter.allbrand.nu/pictures/harborgal/herv/seanhk2.gif

And yet it still looks better than most of KOF, SS0, most of GG, most of the new CvS sprites, all of Rumblefish....

boobookittyfuck
9th June 2004, 11:56 PM
Can someone please tell me how to resize the Chankast window to a specific size? All my MvC2 rips are all out of porportion.

Thanks!

Photon
10th June 2004, 12:25 AM
I think it was tackled here

http://highervoltage.net/mb/showthread.php?t=8642&page=5&pp=20

http://highervoltage.net/mb/showpost.php?p=356176&postcount=98

Mind if I request Cable, Ruby Heart, or Tron rips? :D

boobookittyfuck
10th June 2004, 12:59 AM
If this works, those will be at the top of my list. Thanks Photon!

boobookittyfuck
11th June 2004, 12:33 AM
http://home.alamedanet.net/~jamesgangca/image/tron.gif

Here is a fucked Tron sprite for Photon. I can clean her up if you want, but she is behind her robot for some reason...

Feh. More experiments ahead.

Log
12th June 2004, 03:25 AM
For all that are interested, a new version has just been released (at www.chanka.org).

The crashes are gone now. Also 3rd Strike runs much faster (at least on my machine) - it's actually playable now. Some graphics are still a bit messed up, but nothing major.

Anyway, have fun.

The Million Dollar Street Fighter Fan
12th June 2004, 03:40 AM
great to hear that they fixed a lot of the random crashes and made the speed better, this is one step up for the future of DC Emulation....

So, any of the games that wasn't working before (2nd Impact) work now?

Log
12th June 2004, 03:47 AM
Don't know about 2nd Impact, but supposedly Shenmue and DOA2 work - my copy of DOA2:LE didn't though :(.

If you believe the release notes, compatibility should have increased quite a bit.

Photon
12th June 2004, 04:12 AM
LOL pretty cool. Thanks bbkf.

Vic Viper
12th June 2004, 05:49 AM
Well, good news:

The emulator runs with no problems now.

Bad news:

Appearently, I can't play burned games on it. Appearently, it keeps telling me to set the date everytime I hit start. And I think the games were self bootable, since I have no problems running it on the DC. And that's without the Utopia.

Log
12th June 2004, 06:04 AM
Have you tried running isos of your games (allthough burned disks should work)?

Also, apparently chankast only plays selfboot-able games - no Bootdisk - so you might want to check that.

Vic Viper
12th June 2004, 06:06 AM
Have you tried running isos of your games (allthough burned disks should work)?

Also, apparently chankast only plays selfboot-able games - no Bootdisk - so you might want to check that.

See my edited post. And I'm quite possitive that all the burn games I have are self bootable.

And what's isos?

Log
12th June 2004, 06:12 AM
An Iso-file is just an image of a CD (basically the contents of a CD packed into a single file), which can then be burned.

Apart from that I have no idea what's going wrong, sorry.

EDIT: The clock resetting thing sounds like it has something to do with your BIOS. Try re-downloading it, maybe it'll work.

Vic Viper
12th June 2004, 06:24 AM
EDIT: The clock resetting thing sounds like it has something to do with your BIOS. Try re-downloading it, maybe it'll work.

You mean the same place where I download it?

Nope, didn't work. Unless there's a new BIOS file needed. If so, where can I get it?

Log
12th June 2004, 06:33 AM
You mean the same place where I download it?

Yes.

Nope, didn't work. Unless there's a new BIOS file needed. If so, where can I get it?

No, there is no new BIOS needed.

Well, I got my files from bittorrent (suprnova.org). They work fine for me.

Vic Viper
12th June 2004, 07:02 AM
OK, after getting the new bios, I got the same thing that's happening on the last version. Its shows the blue Dreamcast logo and then gives me an error message saying, "chankast.exe has encountered a problem and needs to close. We are sorry for the inconvenience."

Log
12th June 2004, 07:15 AM
Just to make sure, you're getting two files, right? (dc_bios.bin and dc_flash.bin)

If yes, then I don't know what's causing the probem.

misterogyny
12th June 2004, 11:42 AM
Newest version seems to run Giant Gram 2000 and Fire Pro D well.
If you play FPD, turn on the Capcom hack to speed things up.
one small problem with FPD though (http://www.ajworld.net/fucking_chankast.gif)...

DS Punch
13th June 2004, 04:42 PM
Hey all.. I've got version 0.2a and I'm mounting images through Alcohol 120%. I've got both SFA3 and MvC2, but I'm running into a snag. When I boot up Chankast, I get the animated DC logo, then the date/time stuff, after going past that, I get the date/time screen again, and finally the DC menu. When I try to hit Play, I go through the exact same loop again. Yes, I do have only one of the images mounted at a time and I've got the emu set to the virtual drive. Anyone else running into this or know how to fix it? Thanks in advance!

Jigsaw
13th June 2004, 05:35 PM
one small problem with FPD though (http://www.ajworld.net/fucking_chankast.gif)...
Have you tried fucking around with the video settings? Seeing as it's possible to get rid of the graphical problems in 3S, maybe you could do something about that too.

misterogyny
13th June 2004, 05:37 PM
Have you tried fucking around with the video settings? Seeing as it's possible to get rid of the graphical problems in 3S, maybe you could do something about that too.

nope. I wouldn't know where to start, since SF3 doesn't even want to run on my computer. fucking isos.

C16
13th June 2004, 06:23 PM
*bump for DS Punch*

boobookittyfuck
14th June 2004, 12:18 PM
An excellent tutorial on ripping sprites with Chankast. http://www.uoguelph.ca/~jnowak/images/tutorial.htm

DS Punch
14th June 2004, 01:17 PM
Hey again.. I found out what was wrong. Apparently I didn't have the correct dc_flash.bin file, so Chankanst was running in a constant loop. So, for documentation purposes, here's the site I grabbed that file and the correct DC BIOS from http://bioshouse.free.fr/. teh w00t!

JRG
16th June 2004, 01:08 PM
Is their a way to add vmu's?

Log
16th June 2004, 02:58 PM
Yes, there is.

You need to format the VMU first though. Here's how to do it:

Start the emulator without having a CD in your drive/an ISO mounted. When you are at the Dreamcast BIOS-Screen, select the VMU icon. This will lead you to the VMU Menu where you'll be able to format the VMU (like you had to do on the dreamcast).

Et voilą, you can now save your games.

The Million Dollar Street Fighter Fan
16th June 2004, 03:25 PM
I wonder if NGPC data transfer is supported yet or not?

Photon
16th June 2004, 03:49 PM
Whoa there cowboy, it's still very early in its life.

JRG
19th June 2004, 11:44 AM
Yes, there is.

You need to format the VMU first though. Here's how to do it:

Start the emulator without having a CD in your drive/an ISO mounted. When you are at the Dreamcast BIOS-Screen, select the VMU icon. This will lead you to the VMU Menu where you'll be able to format the VMU (like you had to do on the dreamcast).

Et voilą, you can now save your games.

What about multipul vmu's?

and also how do you use downloaded data.. like with FPD.

Log
19th June 2004, 03:10 PM
and also how do you use downloaded data.. like with FPD.

Don't know.

What about multipul vmu's?

Well, I guess you could rename the file 'vms.bin' which holds your data and format another one (and then do the same again, etc. until you have enough of them). You could only use one at a time though.

EvilNeil
30th June 2004, 11:57 AM
Just out of interest - are sprite ripping communities still pulling stuff from 3S? I thought a little while ago - I've always wanted to see the full range of Ibuki's astounding animations on tap, is there anywhere that's done them?

Effeser
30th June 2004, 12:17 PM
http://www.uoguelph.ca/~jnowak/
Doesn't have all sprites yet, but he will if he continues at the current rate.

Edit: n%&$fghdtzds D:

EvilNeil
30th June 2004, 12:22 PM
Wait, that was site linked here a little while ago... oops, sorry about that. :D

I bookmarked it. Thanks.

DS Punch
8th July 2004, 12:03 AM
The newest version (0.25) was released yesterday. According to the site, this newest release includes:


- FullScreen and multiple resolution support
- CPU core bugs fixed
- VmsBrowser integration
- LCD CMU support
- LCD VMU emulation
- Rumble pack emulation
- Control and CD plugin support
- Windows 2000 compatibility (ASPI driver)
- Command line support to run home made binaries

Grab it from their downloads page (because Firefox won't let me copy the URL directly from the download for some odd reason and I'm too lazy to type it all out) here (http://chanka.emulatronia.com/FrameSetDC_Down.htm). I've yet to test it out yet, but hopefully it continues in the string of awesome realeases from the team.

JRG
8th July 2004, 12:11 AM
...and Fire ProWrestling D has become hot again.

DS Punch
8th July 2004, 12:30 AM
I tried playing Alpha 3, but the controls went all crazy on me. Upon trying to reconfigure my controller, I was greeted by an ugly, very non-user friendly black/green controller screen with very cryptic (read: gey) instructions on how to set up controls. If I can get past this, I'll definitely be checking out FPD again, though..

The Million Dollar Street Fighter Fan
8th July 2004, 12:33 AM
Home Made Binaries work? Does any of the DC Demos and Beats Of Rage work? If Beats Of Rage works now, I bet we'll be seeing an upcoming firestorm of Beats Of Rage games now!

Cherrn
8th July 2004, 06:14 AM
Apparently (www.pign.net) they're working on an Xbox conversion, which would be quite good at turning me on.

Jigsaw
8th July 2004, 05:50 PM
I tried playing Alpha 3, but the controls went all crazy on me. Upon trying to reconfigure my controller, I was greeted by an ugly, very non-user friendly black/green controller screen with very cryptic (read: gey) instructions on how to set up controls. If I can get past this, I'll definitely be checking out FPD again, though..
Use the input.dll from Chankast 0.2a, and you'll get the non-cryptic and/or gey control setup.

Maj
11th July 2004, 04:56 PM
I wanna update that SRK sticky artwork websites thread (http://www.shoryuken.com/forums/thread61082.php) with some sprite rip sites. Anyone got a list of good ones?

Photon
11th July 2004, 05:10 PM
I'd like to nominate Puar's site,http://kof.confusticated.com/frames.html, but the URL of the page with the actual sprite rips escapes me. :S I'll wait for him to post the proper URL for them KOF 2002/03/SvC rips.

NeoChaosX
11th July 2004, 05:17 PM
I'm not Puar, but:

http://www.confusticated.com/frames.html

Click on "Sprites" toward the top.

Photon
11th July 2004, 05:24 PM
Thanks man. It's really detailed and neat. The Malin page for example, you can see all the eight directions she can take with her drill move.

Maj
12th July 2004, 01:50 AM
Cool site. I guess i'm waiting for Puar's permission now.

Any other sites?